League Rules and Bylaws

In our league's Rules and Bylaws, you'll find out everything important about our league. Here is the place to find out about the reasons and purpose of our community.You will be able to view our club bylaws very soon.

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NEW YORK SOFTBALL CRICKET LEAGUE

THE “NYSC” League

 

PLAYING CONDITIONS, RULES AND REGULATIONS 2016

Even though the games will be played within the ICC Standard One –Day International Playing Conditions? New York Softball Cricket League (NYSCL) has formulated the following playing conditions it deems necessary for the playing of softball cricket. It is the responsibility of all Managers and Captains to ensure that their members are familiar with these playing conditions and fully adhere to them.

By registering with NYSCL, every such individual (member) agrees to abide by the rules, regulations and playing conditions of the league.

Note: Situations may arise that are either partially covered or not covered at all by these rules, and in such instance (s) NYSCL reserves the right to make decision (s) to address such situation.

 

THE PREAMPLE –THE SPIRIT OF CRICKET

Cricket is a game that owes much of its unique appeal to the fact that it should be played not only within its Laws but also within the Spirit of the Game. Any action which is seen to abuse this spirit causes injury to the game itself. The major responsibility for ensuring the spirit of fair play rests with the Captains.

 

  1. There are two Laws which place the responsibility for the team’s conduct firmly on the Captain.

Responsibility of Captains:

The Captains are responsible at all times for ensuring that play is conducted within the Spirit of the Game as well as within the Laws.

Player’s Conduct:

In the event of a player failing to comply with instructions by an umpire, or criticizing by words or action the decisions of an umpire, or showing dissent, or generally behaving in a manner which might bring the game into disrepute, the umpire concerned shall in the first place report the manner to the other umpire and tom the player’s captain, and instruct the latter to the action.

  1. Fair and Unfair Play:

According to the Laws the umpires are the sole judges of fair and unfair play. The umpires may intervene at any time and it is the responsibility of the captain to take action where required.

  1. The Umpires are authorized to intervene in case of:
  • Time wasting
  • Damaging of the pitch
  • Dangerous or unfair bowling
  • Tampering with the ball
  • Any other action that they consider to be unfair.
  1. The Spirit of the Game involves RESPECT for:
  • Your opponents
  • Your own captain and team
  • The role of the umpires
  • The game’s traditional values.
  1. It is against the Spirit of the Game:
  • To dispute an umpire’s decision by word, action or gesture
  • To direct abusive language towards an opponent or umpire
  • To indulge in cheating or any sharp practice, for instance:
  1. To appeal in knowing that the batsman is not out
  2. To advance towards an umpire in an aggressive manner when appealing
  3. To seek to distract an opponent either verbally or by harassment with persistent clapping or unnecessary noise under the guise of enthusiasm and motivation of one’s own side.
  1. Violence:
  • There is no place for any act of violence on the field of play.
  1. Players:
  • Captains and Umpires together set the tone for the conduct of a cricket game match. Every player is expected to make an important contribution to this.

 

  1. REGISTRATION:
  1. All teams must be registered and all fees paid before the season starts. Registration of additional players for the first competition will not be allowed after the second game, and for subsequent competition no later than two (2) days before the start of any such competition. Registration fees are non-refundable and non-transferable after the season started.

 

  1. All teams will have to pay a registration fee, the Premier Division, will pay a fee of one hundred ($100.) more than the other divisions. These fees will be for the three (3) major competitions and including a package of fifteen (15) tickets for the Annual Awards Presentation Dinner and Dance.

 

  1. Any team failing to pay all their financial commitment to the league by the dead line, will not be allowed to participate any further in any competition or activities organized by the NYSCL. 

 

  1. The league will organize and promote other cricket special competitions and events. Some may require additional fees and other charges to participate.

 

  1. Every team registered with NYSCL will be allowed twenty (20) players on their Team / Club roster. Any player more than this amount must pay an additional fee of twenty-five ($25) dollars per a player. It is the responsibility of the team to making sure that this fee is paid to the league.

 

  1. It is imperative that players when registering use their correct names together with their nicknames or “calling names” in brackets. A passport size picture of each player must be filed with NYSCL at the time of registering. The absence of any picture will deem that person to be unregistered.

 

  1. Any player (s) transferring from one team to another (this is only allowed between competitions and not during competition) will assume the identity of the new team, and therefore, cannot participate in a game relating to his previous team and the previous competition.

 

  1. New York Softball Cricket League (NYSCL) reserves the right to refuse registration of any player (s) or team for cause.

 

2. PLAYERS TRANSFER FEE:

2.1 Any player who transfers from one NYSCL team to another NYSCL team after the season has started will have to pay a transfer fee of fifty ($50) dollars to the league. This fee must be paid to the league each time a player change or transfer to another team during the season.

 

2.2 Any player failing to pay the player’s transfer fee when moving from one team to another will be

       considered as an unregistered player with the new team.

 

2.3 Any team found using a player not registered or under a different name, will forfeit the game and disciplinary action will be taken against that team. Such disciplinary action will include fines not to exceed one hundred ($100) dollars.

 

2.4 Any team brought up on charges of playing, unregistered or playing player (s) under different name and are found guilty will be fined one hundred ($100) dollars for the first offence. All fines must be paid before their next scheduled game or they would not be allowed to take part any further in the competition.

 

2.5 Should rule #2.4 above occur for a second time to a team in the same competition, that team will be expel from the competition and would not be allowed to take any further until the new competition start, once all fines are paid. All points awarded to opposing teams will stand.

 

3. THE PLAYERS

3.1 A match is played between two sides. Each side shall consist of eleven (11) players, one of whom shall be captain. The vice-captain must be one of the nominated members of the playing eleven

 

3.2 Each captain shall nominate eleven (11) players plus a substitute fielder in writing to the Match        Umpire (s) and opposing Captain before the toss. No player (s) may be changed after the nomination without the consent of the opposing captain.

        Note: This list must be done on the “players list” supplied by the league.

 

3.3 Only those nominated, as substitute fielder shall be entitled to act as substitute fielder during the match, unless the match umpire (s), in exceptional circumstances, allows subsequent additions.

 

3.4 All those nominated including those nominated as substitute fielder, must be eligible (registered) to play for that particular team and by such nomination the nominee shall warrant that they are so eligible.

 

4. PLAYER (s) ARRIVING LATE

4.1 No player (s) will be allowed to take part in a game if he arrives for the game after one half (1/2) of the allotted overs has been completed. If thirteen (13) overs in the twenty-five overs competition and ten (10) overs for the Twenty20 competition or more are completed. This rule shall be applied to both the batting and fielding team.

 

4.2 No Captain will be allowed to make changes to their nominated players list once the game has started. The match umpires will be in charge to making sure that (Rule # 4) is in force by both Captains.

 

5. TO QUALIFY FOR PLAYOFFS

5.1 A player must play at least two (2) games in the regular season (qualifying) in the same competition, to qualify for the playoffs. The twelfth (12th) man in a game is not counted as a quality player.

5.2 Whenever a team is given or awarded a win by walk-over, that team must have their score book signed by the umpire, showing the names of the eleven (11) players present. It is the responsibility of the team to submit a match report sheet to the league showing the same.

 

5.3 A player MUST be physically involved in the game to be considered as “played in the game”. A player nominated by his team and not playing or showing up for the game, any such player is “not considered as qualify”.

 

5.4 No player would be allowed to use two (2) walkover games as a qualifier for playoffs. A player may use only one (1) walkover game towards his quota of qualifying games once (Rule # 5.2) is complied with.

 

6. START OF THE GAME

6.1 The scheduled start time of game is at 1:00pm. Starting of the game requires the first ball to be bowled at 1:00pm, unless another time is designated due to the weather or playing condition. It is necessary for teams to get to the ground in ample time to ensure a 1:00pm start (keep in mind that wickets have to be prepared, boundaries marked, umpires paid, roster submitted, toss spun, etc.).

 

6.2 There will be a half hour grace period for team arriving late (1:00pm to 1:30pm), after this time the opposing team may deduct over (s). Any team not ready to start by 1:45pm will forfeit the game. A team shall consist of no less than seven (7) players. Umpires must be paid before the toss is spun.

 

6.3 For every five (5) minutes a team is late one (1) over will be deducted from the number of overs that team has to bat, all minutes late are rounded to the nearest five (5) e.g. 12 minutes is two (2) overs and nineteen (19) minutes late is four (4) overs.

 

6.4 All matches will consist of one (1) innings per side, each innings being limited to the prescribed overs of the said competition. All matches shall be of one (1) day’s scheduled duration. The overs may be reduced due to unforeseen circumstances in increments of five (5) overs.

 

6.5 No game shall be less than fifteen (15) overs, or any amount decided by the league’s umpires, due to bad weather or for any unforeseen circumstances.

 

6.5 A bowler shall bowl only a maximum of one fifth (1/5) of the allotted overs.

 

7. RESULTS

7.1 If the team batting second exceeds the score of the team batting first, the team batting second is awards a WIN, if not; the team that batted first gets the WIN.

 

7.2 If bad weather prevents further play during the innings of the team batting second then the result of the game shall be determined as follow.

 

  1. If less than thirteen (13) overs in 25 overs competition and ten (10) overs in the 20 overs competition were completed for the team batting second, the result is a DRAW.

 

7.4 If thirteen (13 overs, in 25 overs competition) and (10 overs, for Twenty20 competition) or more were completed for the team batting second, then the score of the corresponding overs will be compared, and the team scoring the most runs will be rewarded a WIN. If the corresponding scores are the same, the team losing fewer wickets will be awarded the WIN.

 

7.5 If play is stopped during an over, then the number of overs completed will be determined as follows: If 1, 2 or 3 deliveries have been bowled then the score at the end of the preceding over will be used. If 4 or more deliveries have been bowled, then that over will be counted as completed. For example, if play is stopped in the 17th over after 3 balls have been bowled, and then the score at the end of the 16th over will be used. If 4 or more balls have been bowled, then the score at the end of the 17th over will be used.

 

8. TIE GAME

8.1 If the scores are equal, the result shall be a TIE, and the teams will play a Super Over Eliminator (SOE).  But only if the side batting last has completed its innings. No account shall be taken of the number of wickets which have fallen.

 

8.2 If a game (qualifying or playoff) end in a Tie, then a Super Over Eliminator (SOE) game MUST be played. The Super Over Eliminator (SOE) game will be played as per Rule # 9.

 

9. SUPER OVER ELIMINATOR

9.1 It is necessary for the game to have a result or winner; therefore, a Super Over Eliminator (SOE) rule (s) will be implied as follow.

 

9.2 Super over eliminator, immediately after the match concludes a one (1) over (SOE) game will be played. The SOE will take place on the pitch allocated for the match (the designated pitch) unless otherwise determined by the umpires.

 

9.3 The game must be played using the same eleven (11) players as in the earlier match. An injured player may use a substitute fielder who would not be allowed to bat, bowl or as the wicketkeeper.

 

9.4 The team batting second in the match will bat first in the Super Over Eliminator.

 

9.5 The umpires shall stand at the same end as that in which they finished the match.

 

9.6 The umpires shall choose which end to bowl and both teams will bowl from the same end.

 

9.7 Prior to the commencement of the SOE each team elects three (3) batsmen and one (1) bowler.

 

9.8 The nominated players are given in writing to the official match umpires. The official match umpires shall not disclose the names of the nominated players to any other person until both teams have submitted their respective nominees. These nominated players must not be change.

 

9.9 A new ball shall be used by both teams. Each team’s over is played with the same fielding restrictions as per competition rules.

 

9.10 The loss of two (2) wickets in the over ends the team’s one over innings.

 

9.11 Should the SOE game end with the scores equal, the following will decide the winner: The team losing the least number of wickets will be the winner. If both teams lost the same number of wickets, then the team hitting the most sixes (boundaries) will be the winner. If both teams team hit the same number of sixes (boundaries) then the team hitting the most number of fours (boundaries) will be the winner. If both teams team hit the same number of fours (boundaries) then the team with the most number of triple will be the winner. If both teams team hit the same number of triple, then the team with the most number of double will be the winner.

10. POINTS

Points will be awarded as follow:

 

WIN

9 Points

DRAW

3 Points

ABANDONED

No Points

 

10.1 Any points won against a team that is either disbanded or expelled during any competition will stand, and will be including in the final points count. Also, all statistics relating to any such game will be considered in determining prizes.

 

10.2 If no result is achieved in a final the match shall be declared Drawn. In the event of a drawn final, the prize will be shared equally between the two competing teams.

              

11. UMPIRES AWARDING A MATCH

11.1 A match shall be lost by a side which either.

 

  1. Concede defeat or.

 

  1. In the opinion of the match umpires, refuses to play and the umpires shall award the match to the other side.

 

  1. If an umpire considers that an action by any player or players might constitute a refusal by either side to play, then the umpires together shall ascertain the cause of the action. If they decide together that this action does constitute a refusal to play by one side, they shall so inform the captain of that side.

 

  1. If the captain persists in the action the umpires shall award the match in accordance with (a) or (b).

 

  1. In addition to the consequences of any refusal to play prescribed under the clause, any such refusal, whether temporary or final, may result in disciplinary action being taken against the captain and team responsible, under the Code of Conduct.

 

11.2 Teams, Managers, and Captains are responsible for ensuring their players, members, and supporters display exemplary behavior and sportsmanship during the games.

 

11.3 Should any team’s Manager, Captain, player(s), members, and/or supporters run onto the playing field during the game, causing the game to stop or disruption to the game during play, the officiating umpires reserve the right to assess the circumstances and award the game to a winner as they see fit.

 

12. NET RUN RATE

12.1 In the event that teams are TIED in points after the qualifying games, the following rules will be applied to determine who will advance to the playoffs.

 

  1. If two teams are tied with the same points, head to head clash will determine the team that will advance to the playoff. If the two teams head to head clash game was abandoned or the teams didn’t meet in the qualifying round, then the net run rate differential rule will be applied as described in b, c, d and e below.

 

  1. The team batting first, regardless of how many overs they batted, their score will be divided by the allotted overs as per the competition. This rule recognizes the advantage of bowling the team out before their allotted over are completed.

 

  1. If the team batting second wins, the run rate will be decided by the amount of overs batted to make the target score. This rule recognizes the advantage of winning within the allotted overs.

 

  1. If the team batting second loses, that team’s run rate will determine by dividing their score by the allotted overs as per competition.

 

  1. In the event of a tie among three (3) or more teams, head to head clash will determine the team that will advance to the playoff. That is, if one of the teams beat the other teams, then that winning team will advance. If head to head clash cannot determine which team will advance, then the net run rate will be applied. The team with the highest net run rate will advance.

Note: Any play during a one over, Super Over Eliminator (SOE) is excluded from these calculations.

 

13. RESCHEDULING

13.1 Rescheduling will be entertained if the venue should become unavailable and another venue cannot attain within reasonable time.

 

13.2 If the umpires determine that bad weather prevents play for the day, the game (s) may be rescheduled.

 

13.3 Should it become necessary to move to another location after a game has started, the game will continue and not commence as a new game on the same day.

 

13.4 In the event of a day’s play is “called- off” as a result of bad weather, national disaster / tragedy (e.g. 9/11) or other act beyond the control of the NYSCL. And the officials of NYSCL are forced to “call-off” all the games for the day, there will be no rescheduling. Each team will be award three (3) points and move on to the next week scheduled game.

 

13.5 Except in the event of (Rule # 13.4) occurring on the day, of a playoff game, such as quarter final, semi-final or finals, all games will be rescheduled.

 

14. HOLIDAYS

14.1 There will be no playing of competitive cricket organized by NYSCL on the following holidays. Except in the case of any special events or matches prearranged by NYSCL. New York Softball Cricket League will not allow any other days-off.

  1. Memorial Day Weekend (Sunday)
  2. July Fourth Weekend (Independence Day Weekend)
  3. Labor Day Weekend (Sunday)

 

15. MATCH REPORT AND SCORE SHEETS

15.1 It is the responsibility of Managers and Captains to ensure that their Score / Match Report sheets are submitted within seventy-two (72) hours after the game is over. Score / Reports sheets received after the prescribed time may result in the statistics not being credited to the player of those teams.

 

15.2 Statistics will be prepared immediately after the completion of each competition. All match reports must be submitted in a timely manner and only on the match report sheets supplied by NYSCL.

 

16. RUNNER FOR BATSMAN

16.1 A runner for a batsman when batting is not permitted. Unless nine wickets are down, the injured or ill batsman has the option of retiring hurt and returning to bat at a later stage should the need and/or opportunity arise.

 

17. NO BALL

17.1 The one run penalty for a NO ball shall be scored as a NO ball extra. Unless the call is revoked, this penalty shall stand even if a batsman is dismissed. Any runs completed by the batsman or a boundary allowance shall be credited to the striker if the ball has been struck by the bat, otherwise they shall also be scored as NO ball extra. All runs resulting from a NO ball shall be debited against the bowler.

 

17.2 Any ball delivered by a bowler, bounce or full toss (full pitch) and passes over the batsman shoulder (batsman must be in a normal batting stance) MUST be called a NO BALL. The umpire (s) will determine the batsman stance.

 

18. WIDE

18.1 A penalty of one run shall be credited instantly on the call of WIDE ball. Unless the call of WIDE is revoked or changed by the umpire. All runs completed by the batsmen or a boundary allowance together with the penalty for the WIDE, shall be scored as WIDE ball extra. All runs resulting from a WIDE ball shall be debited against the bowler.

 

19. BREAK

19.1 A break of five (5) minutes is allowed for refreshments (water, soda and other non-alcoholic beverages) when the half-way point of each innings is reached.

 

19.2 A break of ten (10) minutes is allowed between innings.

 

20. EQUIPMENTS

20.1 A wicket shall comprise of four (4) stumps, be twelve (12) inches wide overall, and twenty-eight (28) inches high. No metal stumps or wickets are allowed.

 

20.2 It is recommended that each end wicket (stump) have bails, or under some circumstances the umpires may decide to use bails on the batting end only.

 

20.3 The length of the pitch from stump to stump shall be twenty (20) yards or (60 feet).

 

20.4 Two Wide markers will be placed at the batting end crease at “24 inches” from the stumps on the side. These markers will be used as guide for the umpires calling wide ball.

 

20.5 Each team must provide a set of wicket at each game. Any team failing to comply will forfeit the game.

 

20.6 A bat must not exceed four and a quarter (4 ¼) inches in width.

 

21. BALLS

21.1 NYSCL shall provide cricket balls of an approved standard for the match and no other balls may be used. Prior to the toss of the coin each Captain must provide the Umpires with two (2) balls for the game. It will then be solely the Umpire’s decision to allocate the balls as they deem equitable for each innings. Each Captain may request to see all four (4) balls prior to the start of the game.

 

21.2 In the twenty-five (25) over and Twenty20 competitions one (1) ball shall be use per innings.

 

21.3 Should it become necessary to changed or replace the ball due to being damaged or lost, all replacement ball must be with a new ball.

 

22. FIELDERS

22.1 At the instant of delivery, there must be no more than five (5) fielders on either side of the wicket (onside and offside). In the event of an infringement of this rule either umpire may call “No Ball”.

 

22.2 The wicketkeeper MUST at all-time wear a pair of cricket wicket keeping gloves, whenever he is keeping the wicket during the game.

 

23. LEGAL DELIVERY- THE ARM

23.1 The softball cricket bowler MUST bowl under hand; the bowler MUST carry his bowling arm below the waist. At the point of release (ball) he must not bend his elbow or this would constitute a no ball.

 

23.2 The umpire (s) will determine the legality of the delivery, below the waist and bending of the bowling arm.

 

23.3 PELTING: A bowler pelting the ball is unfair and dangerous, and is likely to inflict physical injury to the batsman, irrespective of the protective clothing and equipment he may be wearing.

 

23.4 In the first instance of a bowler being called for pelting, the umpire will caution the bowler and inform the other umpire and the Captain of the fielding team.

 

23.5 In the second instance of the same bowler being called for pelting, the umpire shall repeat the above (23.4) and inform the bowler that this is a final warning.

 

23.6 Should there be any further pelting in the innings by the same bowler, the umpire after the ball is dead will direct the Captain to take the bowler off forthwith.

 

23.7 If necessary, the over shall be completed by another bowler, who shall neither have bowled the previous over, or part thereof, not be allowed to bowl the next over, or part thereof.

 

23.8 The bowler thus taken off shall not be able to bowl again in that innings. The Umpire (s) and or Captain will write-up the bowler and submit to / inform the league’s organizing committee.

 

23.9 Any bowler with three (3) write-up in the qualifying round and or one (1) write-up in the playoffs MUST not be allow to bowl any further in the same competition. He may only return in any subsequent competition.

 

24. BOWLER ATTEMPING TO RUN OUT NONSTRIKER BEFORE DELIVERY

24.1 The bowler is permitted, before releasing the ball and provided he has not completed his usual delivery swing, to attempt to run out the non-striker. Whether the attempt is successful or not, the ball shall not count as one of the over. If the bowler fails in an attempt to run out the non-striker, the umpire shall call and signal Dead ball as soon as possible.
 

24.2 It should be noted that umpires shall deem the bowler to have completed his delivery swing once his bowling arm passes the normal point of ball release.

 

25. PROTESTS

25.1 All protests must be submitted within forty-eight (48) hours (6pm Sunday and ending 6pm Tuesday) from the end of the game from which the protest originated. A written protest (email okay) must be submitted to the league Secretary within this time any late filing will not be considered as valid.

 

25.2 The Disciplinary / Protest Committee will review the protest and if necessary, will convene a hearing so that both parties are afforded the right to be heard. All protest will be attended to, including a hearing within three (3) days after being filed.

 

25.3 The non-refundable protest fee of one hundred ($100.) dollars MUST be paid by the team filing the protest prior to the start of the protest hearing. It is recommended that all evidence including photographs, witness statements and any supporting documents be submitted at this time also.

 

25.4 It is necessary that the opposing Captain and the Umpire (s) be notified before, or during the game, of the intent to protest, failing to adhere to this, the committee may reject the protest.

 

25.5 Any team fined or under penalty and refuse to pay or satisfy such fine (s) or penalty (s) will not be permitted to participate in any games thereafter in the current competition or any subsequent competitions until that fine or penalty is satisfied.

 

25.6 Should any situation arise before, during or after the game that necessitates a report such report must be submitted within forty-eight (48) hours of the scheduled game.

 

25.7 Any team brought up on charges for breaching any NYSCL Rules, Regulations or Playing Conditions. And is found guilty and or at fault, at a hearing by the Disciplinary / Protest Committee.

 

25.8 The losing team will lose all points awarded and will not be allowed to use any game statistics (runs and overs) for Net Run Rate (NRR) from the game. The Disciplinary / Protest Committee has the right to impose additional fines, which may include monetary fines to a maximum of two hundred dollars.

 

26. CONDUCT

26.1 The matches / games are played under the aegis of the NYSCL and are governed, where applicable by the RULES, REGULATIONS and PLAYING CONDITIONS of NYSCL. The conduct of all players and members is bound by these.

 

26.2 NYSCL has a policy of zero tolerance for misconduct. The league would like to caution, all managers, captains, members and teams to keep this in mind when registering for the season.

 

26.3 Exemplary behavior and sportsmanship must be exhibited by all players, members and supporters at all games. Failure to do so will result in disciplinary measures. Also see I.C.C. Code of Conduct as adapted by NYSCL.

 

26.4 It is the responsibility of the Captain / Vice-Captain to eject a player upon the umpire’s instruction. Failure to do so will result in forfeiture of the game. A substitute will not be allowed for an ejected player.

26.5 The following penalties approved by the membership will automatically be applied to the respective infractions.

INFRACTIONS

PENALTY

(a). Assault on any player(s), umpire(s) or NYSCL official.

A minimum of one-year suspension and possible expulsion from the League

(b). Deliberate act of knocking down the wicket or stumps during the match.

Two games suspension

(c). Verbal abuse of the Umpire(s) and / or NYSCL official.

Two games suspension

(d). Illegal drug use or alcoholic beverage consumption during a game by player(s).

Two games suspension

(e). An Umpire’s report of two cautions to a player in a game.

One game suspension

(f). Failure to produce your official stamped copy of team photo registration, upon request by the opposing team captain.

Forfeit of the game and a win will be awarded to the opposing team.

 

27. CAUTIONS

27.1 Based upon the umpire (s) judgment and discretion, cautions may be issued to a player for the following.

  1. Tampering of the ball and boundary markers.
  2. Crude or abusive language “known as sledging” or offensive gesture.
  3. Showing of dissent with umpire (s) decision.

 

27.2 When an umpire officially cautions a player, it is imperative that he makes his intentions known to his fellow umpire, and to the respective captains. Any player (s) who is issued two (2) cautions in a game and is reported by the umpire (s) will be automatically suspended for one (1) game, i.e. the next scheduled game.

 

27.3 Any team failing to show up for a game will be fined fifty ($50) dollars. Except if the league is informed in adequate time and satisfactory excuse is given and is accepted by the league.

 

27.4 Any team missing two (2) consecutive games in a single competition will be asked to appear before the Disciplinary / Protest Committee to explain their future participation in the competition.

 

27.5 After each game teams are kindly asked to ensure that the park and playing area is clean of all garbage and beverage containers. It is our collective responsibility to clean up our garbage before leaving the park.

 

27.6 NYSCL would like to remind you that it is illegal to consume alcoholic beverages in Public Parks.

 

27.7 The aforementioned infractions and cautions are not inclusive of all potential infractions and cautions. All managers, captains and team members collectively are responsibility for ensuring exemplary behavior and sportsmanship.

 

27.8 Regardless of the penalties stipulated above (see chart), depending upon the severity of the incident (s). The Disciplinary / Protest Committee reserve the right to consider instituting further penalties which may include expulsion from the NYSCL.

 

27.9 The penalties stipulated above are final. Team’s managers /captains may appeal any additional penalties instituted by the Disciplinary/Protest Committee.

 

28. UMPIRES

28.1 Official NYSCL umpire (s) shall umpire the game and each team must pay one umpire a fee of eighty ($80) dollars per game, whenever there are two (2) umpires in a game. In a game with only one (1) official league umpire, each team will pay the umpire fifty ($50.) dollars.

 

28.2 The umpires officiating in a final shall be paid a fee of one hundred ($100) dollars each. It is the responsibility of the Captains in the finals to pay their team’s assign umpire this fee.

 

28.3 The umpire (s) fee must be paid before the start of the game. It is the Captain’s responsibility to ensure that the umpires are paid. Failure to pay will result in forfeiture of the game.

 

28.4 An umpire shall not be changed during the match, other than in exceptional circumstances, unless he is injured or ill.

 

28.5 The umpires shall be the final judges of the fitness of the ground, weather and light for play.

 

28.6 An umpire’s decision is final. Any team or player found to be abusive or aggressive towards the umpire (s) during or after the game will be subjected to disciplinary procedures (see chart).

 

28.7 The umpires shall control the game as required by the Rules, and Regulations with absolute impartiality.

 

29. UNIFORMS

29.1 All teams / players participating in any NYSCL game must be uniformed at the start and until the completion of the game.

 

29.2 All players of a team MUST wear full-length trousers (no shorts or short pants). 

 

29.3 Any team not completely uniformed will be fined fifty ($50) dollars per a player, to be paid no later than two (2) days before their next scheduled game. Failing which, each of the subsequent games shall be forfeited, and the points awarded to the opposing team, until the fine is paid.

 

29.4 Furthermore, the offending team shall not be allowed to participate in any other NYSCL organized competition or event until the fine is satisfied.

 

30. OBSTACLE OR TREE WITHIN BOUNDARY

30.1 It is the responsibility of the captains, together with the umpires to agree prior to the start of the game on the boundary.

 

30.2 If an obstacle of any sort, a plant or tree is within the playing area, the captains will then decide if it will be a boundary or an out should the ball make contact with the obstacle or tree during play. The umpires must be informed by the captains of these decisions.

 

31. INTER STATES AND INTERNATIONAL TOURNAMENTS

31.1 The league (NYSCL) has the rights to all its registered team’s players in the Inter States and International Tournaments, both at home and away tours. Once a player is selected to represent the league and the player’s NYSCL registered team is not participating in the tournament.  And once the player is available to play; his first preference MUST be to represent the league.

 

31.2 Failing to adhere to this rule (31.1), NYSCL reserves the right to take action against such players which may including suspension or being expel from the league. 

 

32. TEAM’S RESPONSIBILITY

32.1 It is the sole responsibility of the Clubs / Teams to inform NYSCL in writing of any changes to their Manager, Captain or Team’s Contact person.  NYSCL cannot be held liable if information passed on to persons listed is not communicated to their respective members.

 

32.2 Due to the fact that person being relinquished of their position and no written statement to the said removal or resignation of the person is delivered to NYSCL Secretary.

 

33. ANNUAL AWARDS PRESENTATION DINNER

33.1 The league shall have ready and make the Annual Awards Presentation tickets available to the teams by the end of the second competition. These tickets will only be given to teams who have met all their financial commitments to the league.

 

34. LITIGATION OR COURT ACTIONS

34.1 Any Litigant (person, team member or team) involved in any Litigation or Court Action against NYSCL or any of its Executives or Committee Members. Would immediately be suspend from participating in any NYSCL organized competitions or activities pending the court’s outcome.

 

34.2 NYSCL reserves the right to further look into the Litigant (person, team member or team) future involvement in the league (NYSCL) after the conclusion of the Court or any other settlement.

 

35. DECISIONS

35.1 In electing to participate in New York Softball Cricket League tournaments/activities, teams and players agree to abide by the decisions of the Executives Committee, or any other Committee, acting for, or on behalf of the League. Such decisions shall be final and binding.

 

35.2 Decisions of the Executives Committee, or any other Committee of the New York Softball Cricket League, shall not be subject to litigation in court of law in the USA or otherwise.

 

 

 

INTERNATIONAL CRICKET COUNCIL

      The following Code of Conduct has been approved by the ICC and is hereby adopted by New York Softball Cricket League

ICC CODE OF CONDUCT

  1. The captains are responsible at all times for ensuring that play is conducted within the spirit of the game, and well as within the laws.

 

  1. Players and team officials shall not at any time engage in conduct unbecoming to a player or team official which could bring them or the game into disrepute.

 

  1. Players and team officials must at all times accept the umpire(s) decision; players must not show dissent at the umpire’s decision.

 

  1. Players and team officials shall not intimidate assault or attempt to intimidate or assault an umpire, another player or a spectator.

 

  1. Players and team’s officials shall not use crude or abusive language known as “sledging”, nor make offensive gestures.

 

  1. Players and team officials shall not use or in any way be concerned in the use or distribution of illegal drugs.

 

  1. Where the facts of the alleged incident are not adequately or clearly covered by any of the above offences, conduct that either (a) is contrary to the spirit of the game; or (b) brings the game into disrepute.

 

  1. It is intended to be a ‘catch-all’ provision to cover all types of conduct of a serious nature that is not (and, because of its nature, cannot be) adequately covered by the specific offences set out elsewhere in the Code of Conduct.

 

  1. Players and team officials shall not disclose or comment upon any alleged breach of the Code or upon any hearing, report or decision arising from such breach.

 

  1. Players and team’s officials shall not make any public pronouncement or media comment which is detrimental either to the game in general, or to a particular tour in which they are involved, or about any tour between other countries which is taking place, or to relations between the Boards of the competing teams.

 

 

 

 

 

 

 

 

 

 

 

END

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